Thank you for the advice @carvuliero and @Lythrae . I still needed to do a paintover myself as it counts towards marks in documentation, but the advice definitely helped. From using both your comments and my paint over most of the problems crossover and I have made a slight adjustment to the model and will continue to…
Hey @FMNOOR , thanks for the response. I haven't tried using a proxy mesh yet, I'll give that a try and bump the thread with an update. What I was trying to achieve was a rock bursting through a wood panel. I modeled the breaks into the wood panel, so that I can hard weight the pieces to their own joints, so before the…
You do realize you can turn that off right? http://blogs.adobe.com/jkost/2014/10/photoshops-new-welcome-screen-in-photoshop-cc.html "Note: to disable the Welcome screen, click Dont show Welcome Screen Again at the bottom of the New Features panel. Choose Help > Welcome Screen to enable it at a later time." The live…
Hey Vortex, did you manage to solve the crash problem? I'm gonna first tell you what I did which DIDN'T work: - update GPU drivers. - install remaining Windows updates. - download and install the 3ds Max 2014 Service Pack 1. - Reinstalled 3ds Max 2014. After all this the program kept crashing giving me the exact error that…
Update: So since you guys love to bump this thread I will stop in and give you some nuggets of information. The book is still being worked on sorry for a lack of updates from my half. Having more people would not make it faster so if you think I horde it and only work on it in my spare time that is wrong. Somethings just…
I'm alive ! It's been hard to make some time for the contest with all of the end of the year agitation ;) But I should be back on track :D Thanks for your feedback TouijriHamza :) I've reworked the concept a bit, because I felt the "ethnic" part of Taliyah wasn't noticeable yet. I inspired myself from persian armor…
I have a decent machine and mari runs pretty well with all those channels and layers and masks in the layers. I do get a little hiccup when i move the camera due to it baking the project then. I just learned about cache and you can cache a layer and that speeds things up. That's what the color bars on the right are telling…
Hey guys, sorry for lack of updates. The feedback has been really helpful and I should have a update within a few days. As for the focal point thing, I have to admit this is something I overlooked. The primary reason being entire level is meant for gameplay (and cinematic) so I built the lighting scheme based on what I…
you seem to have over saturated you diffuse on the last update, i would tone it back a bit. also it also looks like you've applied a gradient blending layer on your wood diffuse, and because of your current setup, the gradient goes from pure black, to a desaturated "grey" to a fully saturated orange color. i would…
Allright Guys sorry for it being a little later then usual; I had some issues trying to get unreal to work. But here is the update for the Top half of the Building. a lot of the Metal hasn't been hit with green because I wanted to push the metal more, and make it look better overall. So there is the update on that.…