You need to ask a couple of questions to gauge the scope: - is it an first person shooter where you get up close to everything or you will only see it from afar / the air? Depending on the answer you can determine if you'll go with high poly baking or more low poly geometry, set up texture density and triangle budgets,…
Thanks all :) @Reyne Ya I agree, I changed the hilt some to add more gold. @Silwer I didn't like how small his other shoulder was so I tried to beef it up with the cloth. @GhostDetector lol I guess you could look at it like that, but I think it looks ok in game. @aresca Yes as you can see below. Just about finished with…
Sure thing! It's really just a matter of generating some shapes to use as inputs for a tile generator with a few settings tweaked. First I took the few shapes that I wanted and plugged them into a multi-switch node so they could be easily changed later. Then I blended them with a gradient to get the slope which then feeds…
Correction: I realized I never actually used the OBJ export file since as soon as I loaded up my file all my ID sets were set back to 1 and I didnt want to have to reassign all 8. So I didnt check too long to see if I got the error still. How would one go about exporting an object with different ID sets? I see no option to…
Now that your code compiles you have to debug how it works, and plays. For me this is littering my scripts with logs. everywhere. Every function has a log telling me that function is running. Every if/else etc has a log telling me which one is running through. Every bool has a log telling me when they're changing and what…
Let's use your grayscale example for now: what you want is to find texels which are the same as your input value or in other words they differ by 0. This means that your first step is subtracting the texture from the input value and taking the absolute value of the result: where that is 0 there you have your target.…
Thank you 3dReaper and Biomag for your responses :) @3dReaper: Thank you for answering my questions -- especially given that you've had experience with your instructor. I will certainly take your advice and continue working on my own models; everyone has been pretty insistent that modeling skills are key regardless of what…
what job role do you want to do in the industry and how fast do you want to get there? If you want to be an 3d environment artists, I would say you would be wiser to spend your time working from other peoples concepts and putting 100% of your efforts into getting as crazy good as possible in that specialized set of skills.…
In my personal experience if a company does not get back to you within a couple days - a week, chances are they are not interested. every job I have gotten I was contacted back within a day or 2 and had an interview set up within a week. Emailing them to see if they received your application can make you seem desperate,…
just so you know, the ps1 and ps2 games are getting scaled no matter what. even if the ps3 doesn't have internal scaling your display device will then do the scaling. however even so the ps3 DOES have upscaling capabilities. you just can't have the ps3 actually render the frames at a higher resolution since there are too…