Hello my friends anybody has a solution? i have exported as an alembic and it works perfectly with 3dmax and render with vray one problem here is i can not change the root and the tip of hair individually any better idea?
Add a controller as the root of your skeleton. Make one forward walk cycle , then rotate that controller 45 degrees in either direction. Export , rinse and repeat
Cool start on the hair! For the beard I think you'll want to get rid of the stepping effect by angling the roots of the cards and by adding transition cards on top.