Yeah it was easy to install. Laggy though so I reverted to classic textures but the fancy shaders. You want hard? Try installing the Python based mods for Oblivion. Took me hours to work that one out. Also server be dowwwwwn.
WIP, been working on some Python scripts to speed up my workflow and reworked the shading network. Also been thinking about the color value/tones and im personally preferring the red body and blue 'eyes'. Hope y'all like!
We're planning on releasing 3.07 soon, it will included some Python updates and minor bug fixes. We don't have specific plans for ray tracing currently, but it's something we're excited about, so it is possible that it could be added in a future update.
Celebrity Scorched Earth Fighter Monty Python's Beach Crusade Heavy Godzilla Runner Atomic Rollerball in the Magic Kingdom Sonic's Kart Smuggler wow, this name generator is better than the people who come up with game names these days
This is one of the things that frustrate me well regarding the fact that you gotta launch the program with you're library unless you fileIn every script at the start to import a library. Though hopefully with the implementation of python this might be better :) @Monster: Ah awesome.
I know this is a bit old by now, but I've been trying to recreate iridescence like a Boelen's python or Brazilian rainbow boa would have, would this shader work for that or do you possibly have some suggestions on how to achieve that effect?
Awesome! Thanks Arookh! The trick was just getting a python library to do all of the NSWIndow stuff. I found one with PyObjC I'll give it a shot this weekend and post back with the update. Really appreciate the code though, very nice of you =)
Job Description -Works with supervisors and peers to build and support the compositing tools, techniques and procedures to support current projects and advance the capabilities of the facility. - The role requires strong technical and communication skills, as well as a firm understanding of compositing, colour theory,…
Hi guys. I've been adding some procedural scatter nodes to my 3Gen plug-in for Autodesk Maya. What do You think? Any feedback would be appreciated. Youtube demo: https://www.youtube.com/watch?v=sb89nHNzOJw&t=129s&ab_channel=NemanjaStojanovic
Hey guys, Anyone know how to add new custom script hotkeys to Maya via python or MEL? I'm not sure what to look for. With pymel I'm trying nameCommand() but it doesn't seem to be adding to the list in the hotkey editor.