yes, you are 100% right. I actually think that it is the question only time could answer if I dive in it. So this topic is a kind of mine research on that matters. Cause I have my own vision from my very own perspective (but as I told before I am not a dev so I need a someones opinion who actually is) And I played a game…
The average income in china is 1000 quai a month which equals 100 euros (or around 80 USD) The Chinese get pretty good government benefits though, socialized medicine and retirement and such.
Standard is 90 degrees. Most people bump it up to at least 100 or 105 when playing DM. As far as v weapons with arms modeled in, for the most part, this depends on the type of game.
I have sony a6000 24 mpix APC-s camera with default kit zoom lens pz14-50. Photogrammetry have always been so-so an softy with this camera. Chat GPT tells me it's a soft lens and uses only 60% of matrix resolution. Which surprises me because I always though its sensor resolution mostly . Chat tells me all those boke ,…
Are you sure you have painted over 100% of the terrain surface with your material on 1.0 hardness? The grid comes from the default material and if it persists, it means default material is still painted everywhere.
On another note if I tick "From To" in the Animation Range and go from 0-100 run it again it gives me a message box for every frame in the sequence (0001-0100) everytime I hit ok.
Something a little better: https://dl.dropboxusercontent.com/u/2851501/bayonetta.mp4 @ Moose, I will get a WiiU when it is like $100 used from someone. But I already finished Wonderful 101 and a ton of Marios at work.
So I've been misled with my tri-count, which was my own fault. I had forgotten that symmetry doesn't count towards the tri-count until it is collapsed down. So the tri-count is actually 101k tris, which is a little disappointing but only being 1000 tris over isn't the end of the world. I'll try and make up the difference…
Hi folks, finally, I complete my pack. You can access the video containing the highlights, so please, have fun! Video preview: https://youtu.be/vkZXnj2-5tg Product Link: https://www.artstation.com/a/7088305 Accompanies: 104 .TIFs 104 .PSDs VDM Zbrush - Separated by Categories Tutorial How to use in Substance Painter…
Hiya, i'm finishing a game engine and I would like to hear from experienced game level designers about a serialization/persistence problem. imagine I have a class called "Pet" in python: class Pet: def EmitSound(self): soundDrv.play("genericPetSound.wav") then I inherit two classes... Dog and Rhino //Dog.py file class…