I decided to download UE4 and get the barrel and basic understanding of UE4 down before moving on to the next asset. I have some general questions about content management and workflow best practices. When creating assets or content do you guys suggest keeping maybe one master file for props in Maya with everything in…
Once again, thanks for all of the feedback. You guys rock. :) My site is now live, including the gallery! Check it out at http://www.davelee3d.com/ Here are the changes that I was able to make yesterday: - Fixed the gallery and added a good bit of content (more to come still) - Added "Visit the gallery" text to the image…
The real issue here is data loss, what OS you have is not really relevant nor is installing two OSes any sort of realistic solution. As has been mentioned a bunch, frequent backup is the only real option. Your house could flood your house could burn down your house could get swept away in a tornado/hurricane etc someone…
That's kinda the problem though Shiniku. The following will likely happen with very little variance: Game will sell well, first quarter reviews show subscriptions are stable. Art staff get laid off as second quarter shows subscriptions dropping, this is because no new MMO to date has managed to retain the "content grinder"…
Back when I left university I was in the same experience but after working with UDK for a year and getting some projects out there I managed to snag a job at a small company because they saw I had UDK experience and they needed it. After finishing with them I went back on the search and I've applied to tons of companies…
Just a couple quick things that can help your presentation: HeightFog In Content Browsers > Actor Classes tab > Info > HeightFog right click in scene, add heightfog. You can drag this up, double click it to adjust it's settings. Don't over do it, just add a nice dustly atmosphere with it. Temp Sky In Content Browser,…
Repetitive, boring tasks that seem to have no other purpose than to artificially enlarge the content. Even though they are mostly optional, they distract and you don't know it's such a kind of task before you actually started it, even worse when they have different stages e.g. first find 5 XYZ and afterwards you have to…
Upgrades- There are only two reasons people play consoles over other platforms: 1. 100% compatibility with all games that have the consoles branding. 2. Designed for standard TVs / home theaters out of the box. Upgrades have been tried before, they don't work, they just confuse the market. "regular releases based on its…
Mechwarrior Living Legends and Goldeneye Source are two mods worth looking at. I've worked on both teams, and both have good artists on the team that are willing to help new artists, have running builds and/or released content, and have active teams. They are both in kind of a sweet spot for artists, all the major features…
I originally wrote a longer post explaining that, but I didn't think it made the point as well. I don't think the concern is about not learning, but in showing that your portfolio has moved past what you've just learned. Does that make sense? Basically, if a guy is showing me great work that's taken directly from a bunch…