that's kind of hard however i would recommend starting on inatament objects and build stuff like chairs and cars and for something a little more complex maybe a building or two. however if you're like me and want to focus on character modeling then you're in for a ruff ride and plenty of failure but the only trick for that…
Thanks everyone. @ spacemonkey: Thanks mr. @ Two Listen: hahaha thanks. Yeah...It is like aliens. This guy bursts through chests and generally chews his way around town.... messy messy business. You are right, It might be a bit too much, but being a bit of a fan of B grade horror movies, I like it dirty :poly139: I think I…
as I am a fucking retard, I never actually bought the previous one.. just played the demo and saw too many flaws (little did I know..whatever though) love that they don't have a number 2 in the title. hate two's... just changing the name is always way more creative..and doesn't make me feel bad for only having a 2 in the…
Comenting from a hardsurface POV, likewise beyond animating a primative or even two thereof; Is seriously a mind f'ing exercise at best so that aside for a sec well ATM at least I'm delving into both Unity/UE's store primarily picking apart rig/anim examples of load-reload and track sequences coz theres hardly anything…
cheers guys yeah its 16GB sorry for the confusion. At the moment I am running a three year old i3 1.3GHz but suppose to be overclocked to 4.2 or something insane and 4GB RAM. Current mother board is too old to support much of a ram upgrade or any of the new CPU's. If I can buy the parts themselves and build it myself for…
I did have my suspicions about the Nitrous driver, I'll try reverting and see how it goes. I remember having a bit of weirdness with the ribbon when that was new too, guess it takes a version or two for brand new things to get all the bugs ironed out. Edit: Switching to DX9 fixed that weird UVW seams melting in with mesh…
It's been a few days, but that is not to go without work to show that I did do something productive, or at least more than usual. I decided to go with a modular flow of building this lounge. Though it does seem to have become much larger than I thought. Texture work isn't the best, but it is definitely getting there. Also,…
WIP Made better cracks, though I think they could be implemented better. Think a big part of it is the 'random mask' setting I use is pretty limited. Hard to explain but the end result always ends up with two many close together where it doesn't look natural. Added moss too but not quite sure how I can blur JUST the edges…
he has a site: http://paulod.carbonmade.com ... Not bad, I would remove the non game related stuff though out of the resume, and add that to a cover letter. Try to get your resume down to one page. Two is ok, but I think you can get all the relevant stuff into one there. I'd echo getting your own space, i had to try…
Hey, awesome work btw you're one of my favs in the competition. I have a question tho, you and this guy http://www.polycount.com/forum/showthread.php?t=143013 both made fully 3d towers but then made your creep dens on plane cards. The two of you both seem really talented, and im still learning so im wondering is there a…