[ QUOTE ] Well I certainly hope thats the case.. I find it hard to believe that they'd put out a demo with a texture cap on it, but who knows, I guess only time will tell. Personally, I wouldn't believe it until I hear an official word on this from a developer. [/ QUOTE ] I tried telling this to a player the other night,…
Mediatonic, the makers of Fall Guys have also been hit hard in the Epic layoffs https://www.gamesradar.com/fall-guys-studio-mediatonic-hit-hard-by-epic-layoffs-director-shares-logo-rearranged-to-decimation/
I agree Maddam, I would love more control over fresnel. I'm finding it too hard to get that intense reflection that fades away to almost nothing depending on the viewing angle, (and it's really important on skin!) For instance you can see a very strong reflection like this: (Shame on me for posting non TB2.0 skin shader…
Hello Eric, I am posting wireframe of brick, Wall with less detail ( I used destroyed part here but you can guess geometry of solid wall based on that) and wall with more detail. Even the lowpoly wall does have some extra vertices due to vertex painting. And for the refference image, I am adding link. My aim here is to…
It depends if you're doing only game or also VFX work. I'm guessing that VFX people would also buy shading scripts or bridges between some production programs. Here's some of the stuff that I have used and I'm still using in Maya. I can't recommend Fansub enough, his scripts are really (really!) useful. Quick Pipe as a…
I hear you man, most of mine are just kind of one-off shots instead of different interior/exterior. instead I'm trying to compromise and filling the 1 shot with as much stuff for the theme (within reason) I watched the videos from Epic as well and it's a hard balance. Regarding your theme, not every level in UT needs an…
Polycount should have done what "Art-station" did...(Galleries portfolio's is what i meant here if it wasn't clear) Never the less i really enjoy seeing a.s.s. and the battle still going strong, salute brethren it has been an honor to serve. Yes it just breaks up communities seems to always happen every so often, artisans,…
Holly Molly ! I did'nt expect anyone to still use this script and even more that it works for them. What 3ds Max version are you using it ERic ? BTW, i know it has a ton of problems with newer Max versions. I have some fixed internally . If there's really still a interest i would'nt mind brushing the dust off a bit for…
Hello polycounters, I have a couple of questions to anyone who can answer...preferably environment artists who have gone thru the same thing I am going thru right now. I'm just about ready with my portfolio and Im playing with layouts/fonts but am unsure if it is wise even putting my 2D work up to show. I have read on…