Except it says the exact opposite you mean? You can do dynamic batching too. Within some borders of course. And we are again at the "it depends". It is not clear if the gun is static or dynamic. What triggered me to continue here was that my answer got basically ignored. And a guessing game started what the real reason…
Hey guys, I'm curious how to mimic this guys way of sculpting in muscles what looks to me is zspheres. I'm wanting to try this workflow to define muscle shapes then smooth it out to make it look like skin. - Video in question - [ame="…
Just saw this!! I really hope this becomes a standart for drawing/sculopting in the future! I can already see the vr helmet replacing glasses in Cinema and seeing actual characters and props move around us in Cinema!!! What a wondrous time in which we live in!:D
i've learned from working on Exanima that it could be an absolute nightmare if character customization, particularly armour layering, isn't properly planned out before making a bunch of assets for. I definitely won't be doing armour layering that's for sure, we'll just replace body parts with different pieces of…
http://www.den.rcast.u-tokyo.ac.jp/%7Eyuki/plushie/index-e.html They kept working on it, apparantly, and now it's geared towards plush toy-making, which is cool. This doesn't really do much for us, but I'm glad to see such a user-friendly piece of software made from the things we use so often. It's very limited, but that's…
If so, how long? "Fresh eyes" as it's called. I've created a fair amount of content recently, but I worry that the quality will diminish if I just keep creating "detailed" piece after piece. Thoughts? Should I give my brain a few days to breathe?
Hello again Kamih - here is a new suggestion. It's a little bit out there, but you might find it interesting : what about having a way to instruct LNP to record a certain number of plot points, to then have the program cleanly draw the stroke going through these landmarks after the fact ? Like so : Note that these are not…
Good thoughts! Yes, agreed, i've already replicated much of the canvas navigation. One issue i have with photoshop is that some shortcuts are handled with special code, for example dragging to change brush size. I'm building what i think is the most capable shortcut system possible. Any slider in the app can be mapped to…