Damnit, our forum software provider has messed a few things up. I've opened some tickets for these, and will let you all know once I get some updates. 1. All the banner images are blank. This looks like a permissions problem on their end. 2. Image embeds in posts are small and incorrect aspect ratio. They used to be…
If its anything like the console version, hopefully further improved and better, it'll kick ass. I found a necklace that had a 25% chance to spawn 4 arcane orbs that detonate. I didn't read the full attribute list to start, and was like "wtf whoa what are these purple orbs!!?" Rares are still fun when they drop too, they…
Hi there, i have a really annoying Problem with Maya 2016. I cant select multiple objects at once anymore. I already deleted the Prefs, but nothing changes. Single selection works and also shift-clicking for multiple objects. But i cant hold down left mouse button for multiple selection of objects anymore. So the…
Thanks for pointing that out, I appreciate the feedback. @sacboi :) I’ve gone back and softened those UV borders and adjusted the seams so they sit on more appropriate edges. That definitely helped clean up the transitions on those assets. Small update otherwise: I’m continuing the material pass and spending time refining…
Hey everyone! This is a project I've been whittling on the past couple months in my spare time. The characters are based off the manga Ajin: Demi-Human by Gamon Sakurai. I don't read much manga, but the art and story in it was fantastic. In it there's a highly trained special forces group created to fight humans that…
@sachoi I'm not sure if this answers all your questions. The goal of this project is to generate a AAA quality asset. I wanted to model this weapon for a few years so I decided to do so. Once it is done, I plan to add it to my Artstation. My process is to simply load up reference in the viewport of the software that I use,…
From reading Kotaku it seems that Lucas Arts had a few projects lined up, but there new President (this is the rumor) canceled/put on indefinite hold of a lot of projects. One of the rumored canceled projects was Force Unleashed 3 and thats why the creative director of Force 1 and 2 left the studio recently. Also the new…
I have no idea if this happened in a recent version or if I've somehow never noticed it before, but if I have a seamless texture and I'm trying to pack a single face of a square in 3DS it always pads the edges and causes a seam since it isn't taking up all of the 0-1 space. If I turn off padding when packing it still pads…
I'm looking for an easy way to adjust the max cage offset of dozens of bake groups all at once. I'm guessing the easiest way to do this is via python. Does anyone have any insight if this is possible?
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for Production Engineers to join the team. With over 250 artists and technical staff and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…