Some weapon concepts for Enchantress. Winter Spear: I wanted to do something with winter for her, even though it's completely opposite of what she is. The tip of the spear is made of icicle, it has holly berries at the top with a few leaves and then more holly leaves at the bottom. Deadly Nightshade: I liked the idea…
Hey there folks! Just submitting some updates now! It's been a really crazy few weeks with so many projects happening simultaneously but I have some renders to show off of high poly assets! I'm not sure if it's because I set the materials or lights up incorrectly, but some of the wear and damage to the assets isn't too…
Adobe must have really worried when the Foundry acquired Mischief, a 2D vector based drawing tool with infinite resolution that had all the curve tools of Illustrator and all the Photoshop brushes, it was game over for the Adobe in the long run (especially as all the texture formats actually work) so I can totally see why…
Sadly I don't have access to the game atm, so I'll see if I can find a shot on google. But pretty much every edge was just a bright white line for some reason? I think a lot of people here said the same. Didn't stop it from being fantastic mind you (Can't wait for the new one): So yeah, the damage may look a tiny bit over…
I think I'm going to call this done. I'm not happy with everything (probably there should be more damage/cracking or rubble on and around the temple), but I'm starting to get tired with it:) I'll update these shots if I find a better lighting solutions though. @m4dcow I think the pond water has more natural colors and…
Hey mate, Looks good so far and definitely has a vibe of borderland style! Maybe you can give us some more angles of the locker, but what I can tell from this shot is that it needs a bit more color variations. - Add more orange and light yellow on some parts. - White stripe looks too white, maybe add some grey gradients. -…
The shoe is ready. Decided to go with these shoes because I think they fit best for this character’s style. I used Blender to create the base shoe with the front pattern and zBrush to do everything else. Also, already finished low poly raincoat and tank top, so only shoes and pants are left to do. Hopefully, soon I’ll be…
Hi there! Nice portfolio I like it. Straight-forward and you got some nice work in there. Even though the demo-reel was pretty cool, It felt weird waking up and blinking and then just started to hover through the air. Even though the classroom environment looks nice and clean, it still feels like it misses something.…
@ZeroStrike - Thanks man. :) I tried to be subtle and put a minor level of scratches and grime onto the asset, I didn't want it to be in your face over the top grunge because I was thinking this is a relatively clean room where not too much damage would happen. Hmm, I might have to go back to it later so people notice. Not…
So here is a new updated textured version. I am happy with the way it coming, it still feels way more like a "real" train then my previous version. I have tried to dirty up the texture, remove paint and add some overall dirt and grime. I am focusing on the body for now, the wheels and "suspension" will be done last. I am…