I didnt mention it as yet but its not an exact replica of gambit its a more older and wiser take on the character. MM- at the time I sculpted this guy I saw it and was too lazy to make the change and its back to bite me in the arse.. glad you like it though. LEViATHAN- I will be attacking the hair tonight BradMyers82-…
sorry if I came across a bit brash That concept you have is pretty awesome...I definitely see how your design is flowing based on the concept, but it's definitely missing the proper adjustments I'm assuming you are going for a replica yes? So you....ergh....nm paintover inc (with mouse, don't judge how awful it is! :| ) So…
Gauss: thankx , Glad you can at least see some comparison (even if it might be TOO closely related, at least you can tell its related) You might have a point about that...I mean im hoping that once I get skins, they won't look look like exact replicas..Ill post them all together so you can help me judge on that I would…
You could try to contact Chris Perrella who is mentioned in your link to the toolbag website radiancef0rge on polycount. Back in the day he wrote a custom shader for Toolbag 3 that does support a 2nd channel for transparency (at my request, I believe) and was plugged in as custom one but replaced the Albedo slot.…
It looks like you haven't tried all the suggestions in that thread, because "Preserve edge orientation" is still enabled. See the one reply in Spanish, and their screenshot attachment. Might solve it! Also, what does your modifier stack look like?
Hi! You could use trims and/or tiling textures to get good texture resolution, combined with a unique AO and other masks for variation. Maybe that's one of the solutions you wrote. Else, does the project not have existing benchmark assets to check and compare too? To allow for parallel work, proxy meshes could be handed to…
Hi cradicoe. I'm also very interested in the matter of time and I also got only this kind of useless non-answers on forums, so I simply started asking people on Artstation how long did it take them to make a particular model. After receiving a sufficient amount of replies I was able to derive some valuable statistical…
hey guys, thanks for the replies and the reassuring words, intresting reading. Seems everyone except possibly Shep is rooting for my 'wait and see what happens, when ive got a folio im happy with' half. ill print all this out and hand it to him next week as my reply when no doubt he asks again. :) Seriously though, I think…
Don't forget that beyond web tutorials there are also several (at least two?) of those Vertex e-books from a few years ago. I recall those being full of little niche-tutorial gems. Its terrible that forums are going out of fashion and are being replaced by reddit and perhaps Facebook and Twitter feeds. That stuff is so…