Looking good! Even though i agree somewhat that the first hour is important as far as character faces are concerned, the hours that follow arent any less important either. I just think you would improve more if you actually spend time on your sculpts. Case in point. You are to paint a painting of an apple. Would you…
this environment is looking great, one thing i noticed is with these shipping boxes. in my experience they only normally put the corner bits of cardboard on the top of the pallet/stack, as the point of it is to protect the boxes from being damaged by straps when loading them onto a truck, or by straps holding them to the…
hm, i came in contact with rapid prototyping at work, since i´ve learned this kind of work some years ago basicly you are creating a model layer by layer building up the profile with a laser (or whatever technique you use) we used it to build prototypes to cast aluminium parts, so we wont have the hassle to create real…
Well, they can always give it a go or revive within 3D space just like Minecraft or FEZ? Arent these voxel art? However, I like this guy and his article! He reminds me when I'm pesting agasint CG animation feature films when I prefer the art of traditionnal 2D movies. I understands hisfrustration and he is partially right.…
I dont see how "organic" or "inorganic" uvs would help in getting a different normal map. Same thing with the lack of straight lines. Yes, straightening up those uvs woud definitely help you texture it easier. Remember,you need to use the plannar mapping technique abundantly for inorganic models. For improving your normal…
- Sometimes the cops start chasing you when you're driving drunk even if you arent causing any accidents. - On the driveway at Faustins house are two fine-ass cars to be found! There is also a really fast bike parked outside a radar tower on the airport(where the airstrips intersect). You can get different coloured…
I think you need to take a step back, a deep breath, and slow down a bit. Seems like you are finding yourself in the same position a lot of people get into with having a lot of ideas and trying to rush through the "OMG I HAVE TO LEARN FUCKING EVERYTHING NOW!" phase. Try to focus on the scuplting for moment, since that is…
i am a MGS fanboy. Hardcore, i fucking love these games (heh, avatar inspiration too..). I am excited as shit, because i would play MGS4 even if it was on the ps1. There are some areas in those shots, and in the movie thats around somewhere that kinda feels like a letdown. Specifically; the walker-bot things. In the…
Hmmmm haven't really gotten into any trouble here in Montreal. Once I was walking around Downtown with JKim3 after watched a movie and two guys walked up to us and started talking to us in french.... none of us understood what they were saying so they started giving us shit for not speaking french and started being really…
I've never noticed any artifacts or precision issues with object space maps, i get better quality out of them in 100% of cases i've seen, and they compress quite a bit better in our engine too. With tangent space you have all those gradiations to compensate for the lowpoly's normals, and you can get really horrible…