This is called an edge in 3ds Max. Edge rings depend on topology for the selection to work. A screenshot of your model might help. But more importantly it would help to understand what a ring is, and what it isn't.…
You cant create a usable height-map by converting it from some other map. Instead, you must pick up detail from a highpoly model and put it into the texture of a low-poly model (the lowpoly model can just be a single polygon square plane too). To get a heightmap, you must pick it up from a highpoly. The fact that there is…
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Maya-Modeling/files/GUID-5580B297-5045-4251-9596-0F468D73A12B-htm.html Something like making that; actual geometry out of your cutouts, or more like scattering your alphas on the texture like a stamp? Usually we'd use a scatter…
Reset XForms fixes it for me. Your model has a scale value of -88. If you Reset XForms and turn off backface cull, you'll see that your model is inside out. Use a Normal modifier to flip the model then collapse. The point to point seam tool will work after that.…
Honestly, I think what he was saying is that you do not yet possess the skills to be a value member of a production team. And if you do possess those skills, then they are not present in your portfolio. Images like this -- http://d2bm3ljpacyxu8.cloudfront.net/width/930/crop/0,0,930x523/www.mrmauricejohnson.net/05.jpg --…
Hi serrifle Take a look at my script on this page: http://polycount.com/discussion/195015/maya-script-request-select-hard-edges-on-current-object Then just add this on the end: polyBevel3 -chamfer false Mess with the values in the channel box or the IVE that appears in the view port (try press t if not there by default)…
http://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-EAB3E8C9-DDF4-4525-9BD9-E3A10885CBAB-htm.html In the Viewport Statistics use Triangle count and not Polygon Count.
Hi, you can try to reset the tool settings. You have to choose scale tool first and then windows>general editors>tool settings>reset tool Also, here you have link to autodeks's webside about tool settings, and how you can access it in different ways:…
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-A502A05B-0AF2-4C66-8F64-0D5363BF0A38-htm.html You can then assign a 0-1 value for each strand.
Hi, I believe you are having problems with your deformation because of your topology. I am still in the process of learning this all myself so I do not feel comfortable doing a paint over showing you how to improve your edge flow- The last thing I want to do is point out something and give you advice and it be wrong. So…