I have done a bunch of 3d printing for functional parts: Prototype iterations: Acetone polished plug: Same 3d printed plug coated in primer then hand sanded from 320 through 2000 grit and finally polished: A final carbon fiber part: A 3d printed modular helmholtz resonator chamber. The chamber volume was tuned by swapping…
Thank you for the reply! I think I've been a bit hung up on it being a rule and not a guideline. Ideally if it can be fit perfectly, great, otherwise stick to getting it as close as possible while making the most of the UV space. I was thinking that if I invest more time in creating texture atlases for modular assets or…
The 'latest news' icon is that of an rss-feed, yet the website doesn't actually have an rss-feed. I'm sure you're glad I pointed this out to you before the angry masses showed up, pitchforks and all. This looks pretty nice, guys. How's the usability? I haven't checked the entire website yet (it's going very slow for me, at…
Hey snader, well in all honesty that teplin model based on all the different ref's made not a whole bunch of sense proportionally so I went with a middle ground based off some of the other ref's you see in the Show. Anywho I took some feedback given to me and changed up the city layout and the buildings some more. I still…
Hello guys. Thank you for your replays. Dan I do not have any N-gons really. Thats just a bad angle :) I have only tris and uads. and I cant make it a solid block cos some bricks ar sticking out too much. Actualy thats the idea behind that. I will try to divide all quads in to tris. Thanks for the tip. will post a result…
The bottom level of the fire escape SHOULD NOT be lowered. That's a robbery in progress. More dirt of course (especially old newspapers and fast food cartons). You can never have too much dirt. Is this a modular setting where dirt and lighting would be added separately? By and large it looks pretty good for what it is, but…
Small correction. Python isn't a scripting language. It's fully featured and "general purpose", meaning that you can do anything with it. It often gets used as a scripting language which is a plus. Because you can program your own stuff with it (Panda3D, Blender GameEngine) and then still use it to interact with your 3D…
Hey Ott, thanks for taking the time to do that. I've used that feature in renderable splines quite a bit at work, and it is pretty cool. Unfortunately, the wire wasn't completely clean, and needed a few tweaks in an edit poly modifier on top of the spline. Relaxing along an axis would come in pretty handy in some other…
That's actually not as great as it sounds. It's hand in hand with their apparent policy of stripping everything from the game in order to sell it back to you later for FULL price. If this was a modular concept where you buy the base client for $30, and then pay extra to add functionality like cross-region play or LAN…
Those are slightly better than I thought I would see. The characters where not ment to hold up at close distances I'm guessing. It looks like the standard NWN view is what they had in mind. Some things still could have been done to help them out. I would like to see more texture blending between the buildings and thier…