So i started off making some foliage rocks, so that i could use them to get a sort of rough block out going in-engine, I wanted to get my things in engine as soon as possible so that i could start doing multiple passes on all the assets, my idea is do a quick first pass on all assets and bring them in engine and then…
If you're really serious about doing portraiture, I would try a strategy along these lines: 1.) Gather reference (online and off). ConceptArt.Org is a great place to see online sketchbooks and see different learning devices people use. Anatomy books help a lot. 2.) Do a bunch of blockouts. There are many different…
Yeah my lighting could use some work. I'll experiment with some different backgrounds and lighting models. Updated to have all the art on one page. Each is clickable to see texture sheets. This stuff will be replaced when i get some new work up, working on my final project for school right now and we're in the…
@ Coots7 - thanks. @ Saman, mutatedjellyfish You guys are right and thanks for pointing it out. I often can't resist the urge to add details. when manage to create some cool looking detail on one part of a concept, other parts start to feel empty and dull so i try to make them consistent with that part. and before i…
I’m back with an update on the Hair: It took me longer than expected to get a result I am happy with. There are still things that I would want to improve, but because I also want to finish this model at some point, I have to draw a line here. I’m proud of myself for achieving this and not giving up halfway and I hope you…
Looking like a solid blockout! Nice! Really good that you can get all that out in 8 hours. Nice actions too. As far as taking things further goes, I would slow a lot of this down. Your poses are all in place but before you can go in to strengthen and break them down, it's worth taking a few moments to go over the timing a…
The the current word size options through the buttons is only header1, header2, could we get a regular size 10,12,14, etc option. also a button to add quotes, like the <blockquote class="Quote"> stuff </blockquote> one.
Nice choice on concept, Karanak is a pretty awesome guy. Blocking out is certainly the first step as it doesn't require you to completely understand the concept in all of it's angles. The first thing that you need to realize is that every decision you make in art is wrong. Perfection is unattainable, and the "finish" we…
When you start any 3D model, you have a common workflow people tends to use. One of the errors we all do when we start modeling is to go directly on details without thinking about good shapes and proportions. 1 - Gathering reference : Search on Google for pictures of your objects, the more you have, the better it is.…
Summer holidays over, I didnt get as much done as hoped. But some stuff was created, woo! First up, a picture of my 360 controller finished and in UDK, So much broken on it. It feels like I have come a long way from it even if its just lots of little things. Then I created a bucket for an environment being created with a…