This is a new skin of the seeker helm that has been adjusted to work with multiple classes. Here are the WIP images of the high poly, low poly, textures, and final...
Today I bring too you a regular mailbox... maybe... https://www.artstation.com/artwork/mNnkY Tools: Maya, xNormal, Photoshop, PixaFlux and Marmoset Toolbag.
Hi everyone! I am going to be making a winter hood for multiple characters. Don't really have a concept but here is a WIP of the base model I have made. Going to bring it in Zbrush and hopefully get it looking good.
My idea is to make poker hat of an ex poker star, its even more fun because Alberts carries around his big cross so it contrasts brilliantly with gambling :D Here is super early wip of it :)
Oh thanks, wow 2 mistakes already, changed those (not updated the pics yet) Hm, yes im aware it is more art heavy and not as clean, but somehow I wanted to not make something different that expresses myself and not use the same flat iconography everyone uses in traditional graphic design and be a little more playful I…
At different points in the process I go into the CS workbench to check it out. I'm working with the gunsmith style and plan to blend the texture with the raw metallic parts on the stock and the clip, just using the custom paint part of the Gunsmith style for the clip tube. I think it's looking decent in workshop, the jpeg…
Hi everyone. This is my work in progress thread for the Killing Floor 2 Guns and Gear contest. My Idea is a stovepipe hat that would be compatible with all current in-game characters. Here are a few images that I will be using as reference / Inspiration:
This will be a thread where I will post a reply about my latest skin for CSGO that I have designed. I have made previous posts about a specific skin for each one. However, I feel that it is more adequate to have them all withini one post. I hope you enjoy them, be sure to share them and vote on them :)