DOWNLOAD HERE That time has finally arrived, our free demo is ready for YOU to download and play! Please note that the demo is beta content and is likely to continue changing as we move into release. Currently, gamepad support is about 95% stable, you will have a better experience with mouse/keyboard at this stage most…
A critique from a fellow artist is 100x more valuable than 100 random comments on the internet. The only way you'll get meaningful feedback from the internet like that is to look at reviews and seeing if there's any strong trends, because 95% of the comments are going to be just noise. Also don't be too hard on yourself,…
thanks for the kind feedback everyone. @malcolm @Justo around 10-15 hours. these are all 95% in hexels. usually i just add grain and maybe darken the outer edges with a huge burn then a huge dodge in the middle. i use an old mac mini with OSlion and a very old copy of photoshop elements 6. desperately need new hardware.…
Very cool! I feel the 2nd whip-release has about the same intensity as the first foot-swipe... I'd push the pose on frm 92/93 back more so the arm and the guy is behind squidfingers (screen left); then really smear frm 95 (merge it with 96). Basically doubling the distance the throw is from 92 to 96. Overall I really like…
I don't tend to get much critique or feedback in a studio environment so I'm my own harshest critic, so I usually look back at my old stuff and realize "I remember thinking this sucked ass but it's actually pretty good" Which is why I really need to make a conscious effort to back my stuff up - I didn't back up about 95%…
Best thing to do is start to remove variables. Make sure system is not overclocking and set is to basic settings in bios. Then get a few monitor programs like CPU-Z and Hardware Monitor so you can see the temps voltage and such during load. Download Intel's burn test and prime 95, run them while generating a log file of…
Haven't posted here in a bit. For that, I suck. But here's how it's come along. Honestly chipping little by little on this thing but it's nearly done. This model a lot of first time stabs at different disciplines. First time making hair, using substance painter and PBR workflow. A lot of different hurdles along the way as…
Hi, I deleted my DerivedDataCache and when I try to open my project my pc crashes. I'm using GPU Lightmass My specs, CPU Ryzen 5 2600X GPU NVIDIA GeForce 2060 6GB The cache was around 70bg so I figured it would take a while for everything to open. So regardless of the system freeze, I let it open for around 10 hours and…
For a long time I've been looking to have a better look than Unity's default, then I stumbled across Marmoset's Skyshop asset, which adds some shaders and uses its own lightning system to improve real-time graphics. https://assetstore.unity.com/packages/vfx/shaders/skyshop-image-based-lighting-tools-shaders-8880 However,…