Coming at you from the old school. These SDK were created before most of you were born. By: cholden Name: Fuedal Guardian Release: April, 2005 Download: http://chrisholden.net/warrior.zip Pic: By: cholden Name: Grism Release: December, 2005 Download: http://chrisholden.net/grism.zip Pic:
http://store.apple.com/us/configure/MC511LL/A?mco=MTg1ODA4MDM ah btw if you wanna use udk forget it, doesn't run in the latest build - december build runs though, so i guess its a shader model 3 thing - it just crashes now, without an error message
Thanks for all the feedback. I decided to just take the hovering animation and improve that as I had a few other animations to do and not much time. Here's the latest on it. I have until the 4th of December to do any more improvements. I'll also post the other clips I have shortly. https://vimeo.com/246781023
I was thinking the same but thankfully i don't have really workflow broking problems like others have. Probably they are preparing for megascans announcement and don't have enough time to look forums. I think it's better to be patient and wait for megascans announcement on december 10. Actually i'm more excited for it then…
I had a Target Coupon for $10 off a $100 purchase. So naturally I snagged a copy of Super Mario 3D World alongside Zelda: A Link Between Worlds. Due to holiday Christmas shopping considerations (as well as my truly massive backlog) both titles are going to remain unopened until December 25th.
FINAL UPDATE (December 31, 2012): We have found our background artist, our character artist and our programmer. However, if you are a background artist or a character artist and are interested in the project, you can still contact us. We have a lot of art assets to produce, so we may recruit other artists.
hi guys. i'm having the same thing just this month or maybe since December. i noticed it just this this month. 100% the same. All of my project folder with maya has the same folder. Has anyone already know how to prevent this kind of sorcery? suggestions will be much appreciated. thank you very much
I used Tumblr until december when they started to forbid adult content. Now I'm using Twitter. At the same time I upload my animation to different adult sites, that I'm probably not allowed to mention here. If you are interested in seeing my animations, I can send you a link to my Twitter.
thats fast. Usually they release and do the updates in Novemberish. I already paid for GW 2 since last year, I'll probably look for a digital copy of WOW:MOP since I dont have anymore space in my room I am paid off till December so I have no choice but to play.
Hey guys!!! Here is the final high poly model. Im thinking about add some cracks and stone details or maybe do this directly on the texture because I need to start the low poly model right now. Hope I can finish it until next weekend to start painting on december. Thanks for all feedbacks!