Glad you found a solution! Here is a link to Dee Rig for people that search later: http://www.creativecrash.com/3dsmax/downloads/character-rigs/c/dee-rig
kdr, the gigabyte one is incomatible with the nv temp one (Another strike). You have to use the temperature program that comes with the card (and it switches between c and f).
your best to ignore mel, or use the c++ api or python api for it all http://docs.autodesk.com/MAYAUL/2013/ENU/Maya-API-Documentation/files/Writing_File_Translators.htm
Ooooh! So I have no idea what I did to Mari... but deleting the preferences (C:\users\user\.mari and deleting the .mari folder), sorted this for me! :)
Still looking for fresh meat! We are interested in those who are good at modeling enemies and characters. Animation help is much appreciated as well as programming C++ and Blueprint.
I wanted to modify the 3dsmax's "weigh tool" directly, but apparently it's coded in C++...! The Skin Helper seem to be really good, and quite easy to tweak! :poly121: thanks!