Hey, thanks! Yeah, instead of transparency I should have said translucency, as I'm refering to the Blend Mode of the material and the fact that it uses a dither pattern to fake that effect. You can see in the screenshot that the Blend Mode is set to Masked. PrismaticaDev video is a great explanation of why I'm using that…
Look another long winded post... WEE! Jungle George... I was using www.househunt.com, its good for finding general prices, not good for finding a house, I would use a buying agent when looking for a home. Normally thier services are covered in the sale of the home, so NORMALLY there is no out of pocket expense. My wife and…
A small update this week. Fixed some parts of her body that was bothering me, shifted her face a little, and did a rough block-out of her clothes and wings! I plan on making the armor in Maya because I don't enjoy doing hard surface in zbrush :/ Feeling pretty good on the progress. C&C are welcome! :)
Looking good man, you sure have lots of ideas for paintings! You are really very good at making sure that your paintings tell stories. Almost every piece here looks like part of some larger narrative, which is awesome. It makes things so much more compelling, good job! I made some more paintovers to point out some stuff in…
I realize her hair is thinning out in the ref but I would still give her a fuller head of hair for aesthetic reasons. That aside, she's looking pretty good! Could be as easy as painting strands onto her scalp to blend the bald areas with the cards.
I've taken a break from failing at animation to work on a set for Medusa. I wanted to give her a slightly more armoured look than her default outfit. I'm not so sure about the headpiece, her hair snakes are really difficult to design around.
So original and different from what we usually see, I like her! Maybe a short walk or other animations would bring more life to her. Like Daft.Eng says I can see her moving around, springing into action at times. :)
"They stopped the lipids and the epi, and they're pushing more IDP. They'll get the furosemide drip going to get her fluids positive, get the wet out of her lungs and get her sats back up." Actually, this wasn't overheard, it was said to my face. /jzero
her face has got a wicked inward curve. looks like someone fucking booted her right square in the nose. oh, and .. er.. keep up the good work. it's coming along nicely. if i were you i'd exaggerate some of her curves.
As others have said, the details on her armor is very nice. However, I feel like I liked earlier versions of her face compared to the most recently posted ones where she's posed. Maybe it's because her head seems to long/deep?