Badger500- I have seen your portfolio being presented in many places already for the past 1-2 yrs with the same content. The bathroom has been reworked over and over again. Sure now you have the train station. On previous forums lots of people have given tons and tons of critiques with little to no increase in quality. So…
I know how it feels. I've been this way. But here i am, I keep doing what i like and i keep getting closer and closer. Don't force your self go out play with your friends have some fun. Take that time and use it as inspiration. Because that's all you need to do awesome art, You don't have to stay inside to improve your…
It will come down to each country and it's work visa requirements, which you need to research extensively. a lot of courses like CGMA or other 3rd part non accredited schools will not count towards visa requirements, even if the training is probably better than actual universities and art colleges. But the…
Just as an FYI, this is a construction thread. I've decided to go back to looking for a job as a character artist in the coming new year. Even though freelancing is going well, I would love the opportunity to work in a studio. To that end, I've decided to revamp my portfolio and update it at the same time. This is dual…
CLIENT: ROBERTO PROJECT: GAME ASSETS / LEVEL DESIGN – CITY DEVELOPMENT CATEGORY: GAME DESIGN Game Asset Modeling
include characters, sound effects, city streets, particle effects, foliage, and
other Props Modeling
Studio that complete the gaming experience. Basically, anything you can
see and interact with is technically a…
Hey man, sounds good! I meant "stats", tri count, texture size, maps used. Sorry for that typo. Shooting for an indie studio might be really limiting yourself. I'm not sure that will be easier than finding a job at a larger studio, and I'm not really even sure I know what qualifies for an indie studio. lol. (I'm assuming a…
Like fly_soup mentioned, many small studios will not touch a AAA game due to the high rate of failure in that market. It's not easy to compete with the likes of Bioshock, CoD, Gears, Assassin's...etc. And no one wants to give up years of their life on such an enormous project only to be let go in the end. There is plenty…
http://www.gamespot.com/news/section-8-dev-files-for-bankruptcy-protection-6407886 TimeGate Studios files for Chapter 11 in Texas Southern Bankruptcy Court following fraud suit. Section 8 developer TimeGate Studios, which also contributed to Aliens: Colonial Marines, filed for Chapter 11 bankruptcy protection this week in…
A
leading publisher of digital and social games, Gameloft® has established itself
as one of the top innovators in its field since 2000. Gameloft
creates games for all digital platforms and is present on all continents,
distributing its games across 100 countries and employing over 6,000 employees. As
Lead 3D Environment…
3D ENVIRONMENT ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom…