Thanks for the advice. I adjusted the normals using a speedtree script that came with UDK to make the tree canopy normals emit outwards like a sphere. I also tweeked the cryenengine material so the backfacing shadows are more pronounced and it doesn't let as much light through. Also added another branch to the tree to…
Tree with sprite foliage (ala SpeedTree) http://learnfobia.com/category-Maya-129/tutorial-Sprite-Based-Particle-Trees-2259.html Tree with crossing-plane foliage http://www.andyzibits.com/tut_particle_tree_generation.html Tree with planar foliage…
The first pass of the trees is done. Yes, Speedtree is somehow pretty easy but pretty hard to master when you want really nice trees. Anyway. Now I am happy with the overall look (just the upper part is a bit to empty by now), but now we can go forward and building up some assets.
Can you do the advanced vertex painting on speedtree trees? I would like to do what SHEPEIRO said if I can Lighting is my priority now it seems @uncle- I don't know how to make enemies yet. it's just an environment for now thank you guys, i will be doing a lot of work this weekend
atm I'm using UDK raindrops but like you said, they are waaaay to big for my taste. And not clear enough either, it's like a thick gray water. Anywho, hoping to update soon. I added a backdrop village and some speedtree and foliage. The thick fog masks most of it so I'll need to include some lights. Maybe lanterns swaying…
That's a good attitude to have- recognizing what you need to do to serve an audience better in SOME way (be that being easier to use, or cheaper to buy, or simply aiming for an underserved portion of the audience). Be sure you try out Speedtree so you can be aware of what they do well or not so well. It's a mature tool,…
@Mahelix Love the shape of this little guy! Looks really curious haha. Great job! This is where I'm at in UE4. Got most of the bigger objects in, now I need to put in the smaller details and make their materials. I'm leaving the plants and trees til the end, as I'm still not sure how I'm going to make these yet. I was…
Think about it, does a custom made AK-47 make your game better than using a canned AK-47 that looks virtually the same? And speedtree has been used for ages with great results for example. Coders use library code all the time, but when it comes to assets its like a holy grail and everyone has to make their own, and most…
Hey :) My name is Nicole Sochor. I've been in the game industry for a couple of years, worked at Ubisoft Blue Byte on Assassin's Creed Identity and after that I decided to cofound my own company. At PIXELBRAVE I am currently managing projects and working as a 3D artist. To see more visit: http://pixelbrave.com/ This…
I had it on the entire time, but only the highest quality settings were enabled on the main camera @Pirax. @Totozoos I'm not sure to be honest. Perhaps! I am writing up a tutorial/process on how I built this scene and working several bits of detail into it, including how I worked with SpeedTree and the setup I did using…