That's an amazingly hilarious solution grimwolf!!! I love it. My grandma always used to tell me she worked on her posture by putting a wooden spoon down the front of her shirt, held in place by her bra.
Can we see the nude? Her shoulder feel a tad broad but it might be how the shirt sits on her shoulders. The back of her knees look a tad odd too. Still, superb sculpt so far!
I love this character. At first I thought her feet were a little to big and clunky but now I feel like they suit her character. I am rerlly looking forward to seeing more of her.
The blue of her shirt reads more like leather than cloth. Toning it down some might help mitigate that some down on her shirt some. Same goes for her skirt, especially the red area
The hair looks great, maybe you could match her clean face to her dirty outfit, it looks like she has been rolling in mud but her face is very clean which is a bit odd.
Her head seems too small, i think thats becuase her legs are too long. her arms are too long, and becuase they're too long, you also made them too thick
she needs softer features in her face so she look less masculine. I cant put my finger on which part but I think it might be her nose and cheekbones, and the size of her eyes.
HA HA, saw her on the news this morning with her practiced answer this time. She says she only heard a word or two of the question, and I guess it didn't occur to her to ask to have the question repeated.
Something seems wrong to me with her head/eyes. Maybe her eyes are to close together or the head is to long. Also, the back of her knee is a little thick in the side view. As always, I love your work!
Update! I'm... not entirely sure why I keep changing matcaps. The second image was just thrown in to show a slightly closer view of the changes to the upper torso as well as the temp polypaint. I've been doing a lot of mesh cleaning :P Thanks for all the kinds words, guys. It really helps drive me forward :D Thanks for the…