Noth I don't do much of a character modelling lately , more of environment stuff: walls , rocks , tiling surfaces , etc and use Zbrush more like a manual touch to SDesigner. To fix taste related things. To weed out some obviously procedural looking things like slope blur produced erosion or curvature edge masks. Once…
Recently finished a low poly (999 polys!) version of the Transport/Half demon from season 4, episode 5 of Adventure time. I've put him away for now, but any crits would be appreciated! Main Image: Wires: Model Sheet:
Odd. I checked that part and it flickered quite a bit. After zooming in the cage looked fine. I made the cage by applying a z transform of 0.05. Is zyransform unreliable?
You could use a Transform2D-Node to flip the texture 90 degrees and blend this with the non-transformed texture while using a mask to seperate them for the parts that need the rotated texture.
Hey Guys, thought I'd throw this one your way. I was brainstorming some concepts for an aerial urban transport vehicle and I starte running with one of my blockouts and came to this: The front wings rotate 360 forward and the engines inside them rotate independantly, what looks like rockets on the bottom was an attempt to…
Hi all, I am kinda overwhelmed and confused by all of the information regarding the following and was hoping someone would help out. I would go so far to say that I would be willing to pay someone to straighten these issues out so I can get on with making some art :poly122: 1.Can I combine two high poly meshes, have them…
Hello guys! I'm competing in the 3D transport art challenge for Artstation and want to share my progress here too. You can find my thread on artstation here: https://www.artstation.com/contests/the-journey/challenges/4/submissions/221 Here's an initial concept to get started: It's heavily inspired on the typical overloaded…
Hello guys! I'm competing in the 3D transport art challenge for Artstation and want to share my progress here too. You can find my thread on artstation here: https://www.artstation.com/contests/the-journey/challenges/4/submissions/221 Here's an initial concept to get started: It's heavily inspired on the typical overloaded…