Hey folks, as you don't know, I'm teaching English part-time. And I am preparing a somewhat large event to take place this November. The theme is "international". What I am asking is for you guys to send a postcard from wherever you are right now, you don't have to put a return addy or your name, or express how much you…
Day 104 of #360daysofart 🪴I made some corrections to my model after receiving feedback from Discord and Facebook 🪴I watched some videos on how to UV Unwrap bottles in Blender 🪴I did some research on the best software for designing the texture for the deodorant model
There are basically two ways to create maps like glossiness and specular maps etc. Option 1) You type in the values numerical in Photoshop and then paint with these values. Most often this will be the case for parametric and percentage values which require a monochrome map. Say for instance you want to numerically create a…
I've seen banding in the backgrounds in a lot of Toolbag 2 renders, so I figured I would write a short post explaining why it happens and how to fix it. First off, the underlying issue is a problem of bit-depth, there simply isn't enough values in an 8-bit image to represent a perfectly smooth gradient. The effect of this…