[ QUOTE ] can you play regular games after enabling your DS to run homebrew apps? [/ QUOTE ] Yes, you can. You don't even have to do anything to the DS in most cases if you buy a slot-1(ds cart sized) cart.
[ QUOTE ] Man. The DS is just going downhill. They need filler games with a bunch of hype and no substance. They just aren't fitting into the same mold as Sony and Microsoft. I'm not sure, but I think it could be risky. Either it'll help them out, and they'll outsell every other system on the market by a huge margin... or…
I don't see how people are getting cramped hands or anything from this, my hands get cramped from holding the DS normally since it's so tiny, but with this game I can just cradle the DS in my hand since it only uses the stylus. This is the first game in a while that I'm actually playing all the way through because it's…
Yes, yes friend codes are a stupid idea from Nintendo they could have implemented a much nicer system - lets save talks like that for other threads. In this thread post your DS friend codes so we can play together ThreeboyMario Kart DS: 438 182 425 653Tetris DS: 648 973 433 903Final Fantasy III: 236 319 494 250Planet…
Danr knows what he says listen to him. NNStga's are nintendo format based on the same compression methods as the .dds format. One of the options is 4x4 compression. Basically the best compression i've ever seen in my life. Any studio producing for the DS that isn't using it should be smacked upside the head. One of the…
I was just comparing it to the Zodiac, another all-in-one handheld that's better than the ones by the big guys and has less games than the NGage. The Gizmondo lacks the Zodiac's touchscreen and PDA functionality, though. The DS has a sleep mode, with DS games just close the system and it will go into sleep mode, with GBA…
You should turn off texture smoothing in the max viewport to get a more accurate representation of how it'll look like on the DS. As for textures, yea, most DS games dont use 128, 64x64 is more reasonable. The DS can only hold 32 64x64 textures at a time, a 128 would eat 4 of those 32 slots, meaning 1/8 of all your texture…
Yeah you need an R4, it should work fine as long as you are running your homebrew stuff on a DS Fat/DS lite. Here's a nifty tool to view your models (and even levels!) on the DS: http://www.coconnor.co.uk/nds3d/
This is a follow up to the thread I started in the 2D and 3D discussion thread. Thanks for all the good information everyone has provided, it's been very helpful and motivating. Hi I'm currently targeting a company that is developing Nintendo DS games and this is what I'm making to show them. It's an M1 abrams, and it's…
Hey guys, here are some low poly characters I recreated in 3D based on characters from a game I am working on ([ame] http://www.youtube.com/watch?v=0yPk4ZgvVL8[/ame]) Anyhow, I speced them for the DS and used Final Fantasy CC on the DS as references, enjoy: Fighter: Wire:…