Hello everyone, Well I've been missing for 2 months... work and helping on side projects... So to bring this thread back to life I'll be posting some older works that will also be revisited. But first here is an image from one of the side projects that had me distracted. Darkout is a game my brother is making and until now…
on the topic of custom brushes--i'm not going to share the actual brushes, since it seriously takes like less than 20 seconds to define your own and it's much more rewarding. and the "look" of these pieces really isn't so much from the brush choice, it's the use of layers set to overlay and then unsharp masking at the end,…
My Dream game Length: Short, meant to be played in one sitting, 4 hours. Graphics: something like Journey. Strong silhouettes, meaningful and symbolic use of color and shapes. Maybe not as simple in terms of detail, Story: Something like Del Toro Pan's Labyrinth. Dark and fantastical. Very interesting characters and…
Halogen Studios Recruiting for Cyber Punk RPG Hello my name is Taylor Wood and I am the creative director of Halogen Studios. The team is currently comprised of about 11 people and we are looking to expand further. We are in need of additional concept artists and 3D modelers for a 3D Photo realistic Cyber Punk Coop RPG for…
Hello, I am searching for visual artists, that can
contribute assets to my private project. I am a German computer
science student who loves playing computer games but gets
disappointed by 80% game companies deliver and the other 20% are too
short to spend a reasonable amount of time with. For most of the 80%
a quote of a…
I'll start out by saying i dont mind the RPG genre at all. RPG's and stats as a "Thing"... I guess a game like WoW or FF7 are clearer examples, whereby grinding is required in order for you to overcome problems. However its only really an issue in WoW when you play a meatshield kinda character, that has to trade blows...…