Hey everyone has to start somewhere, those are both better than a lot of my early attempts. You recognize you have a ways to go, and that's all that matters. Once you lose the drive to learn is when you should be worried. Complacency is a quick road to mediocrity. I should probably format this better, but here's some tips…
@Creamy_Goodness hi, although you've stated that you dont need anymore help with the model sheet problems you had, i still want to share some of my opinions on this whole thread, i hope you dont mind! Looking at the very first post, it seems to me that you were attempting to design a character directly onto a model sheet,…
Yup, and unfortunately some of them do it looking for hand outs. My general rule to weed that out is if they regular post art than its good. Other than that pretty much what Crazyfool said, its awesome seeing a feed of just art. Here are some that I follow Here is a speed sculpting group…
I've spent a lot of time searching for reference photos. I've never drawn from life, so its my only source of models. My favorite places are characterdesigns.com and deviantart.com. At deviantart, I just go into Resources > Stock Photos > Models and find lots of cool stock photography of people. ... Today's Update: Some…
Eoq, thanks for stopping by, I sketched it from sets over at characterdesigns.com, its a great resource. A few environment type sketches. Thumbnail and forest sketches are from my Beat'em up challenger entry. And something I did for the "Concept Art Tag" thread:
I don't necessary use all this links I'm gonna post, but still, here's a few that might be useful to someone: http://www.mayang.com/textures/Metal/html/Flat%20Metal%20Textures/index.html http://www.environment-textures.com/ http://www.texturehub.net/news.php http://www.burningwell.org/gallery2/v/textures/…
I think you need to reference existing armor suits (or fabricated for Movies, like the Pacific Rim rift suits) to see where exactly wear and tear builds up. Same goes for the gun. My overall impression is that this was just run through dDo and called done, without a large amount time spent on refining and redefining…
Your doing phenomenal. Just exquisite from where I'm standing. Your use of warm colors and the feeling is overwhelming and definitely keeps me on my toes. The way you painted your materials is doing very well, metal, cloth, and skin. But, I've begun to notice some issues. One thing is that your trying to duplicate the same…