Hello again, my update will be a short one. This week, I was tasked with creating a simple musket rack. Textured: Mesh: Nothing too complicated. Next week will be revising my previous tasks (such as trees)
It looks like it could be some kind of middle eastern or Indian kind of rifle. Maybe start with looking up Jezail or kabyle muskets if you want a jumping off point for potentially finding out more about it.
Hi! I'm looking for a feedback for this model's textures before I move to rendering. Is there anything wrong I missed? Can I improve it somehow and make it more interesting? A few screenshots are from SP viewport
My last commission. New Lowpoly character for cartoon videogame . Very similar to Clash Royale style. Rendered in Marmoset toolbag 2. I hope you like it guys!!!!!! The concept and final model. Avatar for the game. https://www.artstation.com/artwork/DzvoO
Looking for suggestions/crits about the Musket I am currently working on, playing around with normal maps before going on to diffuse texturing. For anyone interested there are a few more shots here: http://forums.miriscus.com/index.php/topic,1148.0.html
So wanted to practice in Substance Painter. Made a pretty neat and simple weapon. Started in 3ds max, then made high poly in Zbrush Also made a speed texturing video of the process. Check it out here https://www.youtube.com/watch?v=MlGvf5ILQEs
you should put this in your colonial level as an easter egg or something. I think about going back in time and having machine guns and smart bombs a lot so at least I would think it would be rad to own a batallion of musketeers with a banshee
Nice collection. I'm down to two 12 gauge shotguns (pump and an auto) and a rifle. I still try to get some skeet shooting practice in now and then. Every now and then I get to a black powder group range, but I use someone else's musket.
Hey MoP, this was so cool I had to try it out! I made a few, but this was the only one that looked decent enough to post :P It's a good motivator to help me practice, though, thanks! Deadly sword-wielding musketeer with a robotic arm! 15 minutes
This is my first set. Thank you for the feedback, I reduced the size of the shell. But I maintained the overall bulky silhouette from my original idea. http://steamcommunity.com/sharedfiles/filedetails/?id=180530774 And this is a musket for the Sniper http://steamcommunity.com/sharedfiles/filedetails/?id=181288328