THANK YOU GUYS! so ive done some changes: made the arms more belivable, hanged the hip width and lenghte the arms, and added other shoes (still not happy about them and shoulders) but is it already is it better? edit: i think im going to make these shoes, are fittimg more…
Artifice: Technically the 1366 socket was out before the 1156... but I agree with the price point. the extra money for the i7-930 doesn't make sense, if you're going to go i7, go with the 920 and save some money. The Mushkin REDLINE is USELESS unless you're going to overclock, and I didn't see a non-stock cpu cooler on…
Dunno why the link didn't work, but search for this Corsair Enthusiast Series TX650M, it's a solid power supply and should suit your needs. As for the whole Sandy Bridge E thing, basically the socket 2011 processors were supposed to be these super enthusiast type chips, but they got released 6 months too late and are…
You'll get good advice and feedback if you also ask at http://www.reddit.com/r/buildapc/ For example the CPU, motherboard combination. CPU : Intel Core I7-4790K 4.0GHz Socket 1150 Box Motherboard : Asus H97M-E Socket 1150 K in the CPU name says it's for overclocking (hence the higher price), while H in the H97M-E says the…
There are plenty of coin models available but I want a specific style, the 1859-1907 Indian Head Penny with a ridged side. I'd like the year to be 1866 specifically and for the geometry to match the wikipedia of that design. I don't want just an image mapped flat surface.…
Been using your a few of your tools for quite some time now, and love the modularity of the toolbar (adding 3d party scripts to the mix would be a cool feature).. however, the newest version throws me an error everytime i start max (2012): -- Error occurred during fileIn in #C:\Users\snj\AppData\Local\Autodesk\3dsMax\2012…
Exporter work with the Uvs! (yeah I know this not so exciting to read). The exporter will also add extra C++ line to make ready the model for instancing in Open GL! Once the openGL read the data it stocks it and I can call the model as an intense during the simulation. I also found a way to insert texture data in the *.exe…
Hello, all. It's been a while! I am looking to upgrade some computer parts so I am better able to run Substance Painter with little lag. I went to pcgamebenchmark.com for a diagnostic, and I'm accepting the fact that I'll have to upgrade my GPU (lookin' at "PNY QUADRO M2000" on Amazon). I have 16 GB RAM and more than…
I use MODO for modeling and UVing prop assets for game
engine use. Scripts 1-5 improve general usability/UI. 6-7 are a part of my modeling workflow. 8-10 are a part of my UVing workflow. * Eterea Snapping Bar – Cristobal Vila http://community.thefoundry.co.uk/discussion/topic.aspx?f=119&t=80869 I dock this at the bottom of…