That DOES look awesome! :D Haven't touched the Wii since Capcom vs Taksunoko. I always assumed Lil Mac was about half that size though (or everyone else was 10 feet tall). I hope they bring back mario as ref, and Soda Popinski. Mr.Sandman was cheap as sh*t, and harder than Tyson. 007 373 5963
"Bokraleech" Ecor-117 "As my research team made their way out of the darkness, I spotted the thing as it hovered near the mouth of the underwater cave. My spotlight offered a brief glimpse and I was lucky that it didn't see…
sry for the confusion its more like a battleship that can submarine. its inspired from the stealth battleship in 007 tomorrow never dies and from the outerheaven vessel from MGS4. unfortunately i couldnt find much ref for it. So i decided to based from memory. sry if it doesn't seem to be clear cuz im still trying diff…
Some of my favourite movies have already been said in here, but here are mine In no particular order: Fight Club Trainspoting Se7en Alien Psycho Vertigo The man who knew too much Rear Window Amelie Matrix Cube Saw Pulp Fiction No country for old men Snatch Layercake Pan's Labyrinth SinCity 007 - Casino Royal Shawshank…
Sjet - ha! I actually started it as a Connery portrait from the 007 string in gd, looks nothing like Sean though. Yo Poop thx I am trying to learn more about color and some of the portrait painters at open canvas.com Grind thanx mate I will check into those ideas. I was attempting to study the light fall on this guy as…
its there because they can, thats how I see it in most games. It's the immature play with technology - but a couple of years it was even worse in many games like this: http://image.com.com/gamespot/images/2007/007/928234_20070108_screen001.jpg Just like the cold warm contrast (those orange blue colored grading style) and…
Here's a little diorama piece I've been working on for some time... And a quick process GIF here: https://cdna.artstation.com/p/assets/images/images/007/239/056/original/alex-monge-diorama-gif.gif?1504699692 Hope you like it! This is my first post ever in Polycount. I've been following this community from afar and it looks…
Hi I am just out of curiousity asking if there is any engine out there that allows for a realistic real time snow cumulation in game world effect. I do not mean a layer overshader of objects that pasts over a white or snow texture according to the mesh orientation but something that increases over time the thickness of…
This is something I'd like to know about, too. I'm far from the only one who would have any interest in using realistic firearms in several videogames. Be they the designs themselves and/or the actual names. But to make matters worse, I'm far from a weapons expert, let alone well-versed in the legality behind it all. I am…
BETA STATE - Project: Star Bounty The day for Beta submission arrived! https://www.youtube.com/watch?v=ycHiQ-007-s This is the state for the project for Beta, we removed the plane intro scene from alpha since I was told to cut it down, response mostly for the project was to now refine our edit however there are a few…