I think you gotta do what you're passionate about but also be realistic about whether you are good enough to compete with those already out there. While your art is solid, I don't think it's quite up to par with other industry standard concept artists out there. That's not to say you won't get work as a concept artist, but…
Modeling looks good, but it looks like you modeled it straight to the concept without any further interpretation as to what and why pieces are where they are. Your model should help elaborate on the concept and bring it to life, by pushing the elements that have been drawn in that one state. To me it seems as though the…
Hello! Unfortunately, I did not had enough time to finish the project in time during the monthly challenge, so instead of stopping and abandoning it I've decided to keep on working on it at my own pace. So far I've made the floor material in SD and been working on the props (the textures are still WIP though) And as of…
Man, sweet concept for sure. The blockout's starting out nicely, but I'm wondering about the proportions of some of it. It may just be the angle of the shot you have, but it looks like maybe the overhang could be deeper, and possibly a bit higher up. If I'm reading the concept right, the end where the sign is hanging down…
Hey Thomas. Here's a little markup of some things that I think could use some extra attention. I'll write a bit more below to explain a few things. First off, good to see you doing some new stuff. I know how hard it can be to do personal projects when you're already doing a job so kudos to working outside of work! At first…
Hello! Here are some thoughts about the concept for this illustration, plus a bit of a disclaimer. When I've heard about the Creative Contest for 2017, I've thought about participating with this concept of "Love Birds" Xayah & Rakan, which is like a Heartseeker or Sweetheart concept, but taking more into account these two…
For the very lowpolies it doesn't work as good, as you have less detailled and bigger areas. However it still gives a solid starting point, in the end you still have to repaint everything as the colourpalette is different in the concept and its more important to have every character fit together ingame, in the concepts…
I had good clear concept art for most of the Necris stuff, though that leaves 50% of the work to be invented by the env artist. For all the concrete stuff in the Necris theme I just found islamic reference, such as the roof, walls. The Liandri stuff I had concept art for the Gootank ChasmBridge, TorlanWall and Support…
My Concepts for Main Scenes and Assets I primarily use ready-made assets for my characters, as my main focus and strength lie in creating detailed environments. This allows me to put more time and energy into the areas where I excel and am most confident. And I also have my concepts for a smaller aircraft and a launchpad.…
Ok the first thing i would say is to stop doing your own concepts. When you do your own concepts you are limiting your modeling practice to your visual language, instead of the visual language of someone who's been concepting for years. To elaborate it would be alot harder to model a shape that someone else created, than…