24. Texturing: Specular, Gloss, Emissive, Alpha I dont want to go into too much detail here as there are many in-depth articles covering this topic, but I do want to go over the basics to help out the newer artists. Specular maps are used to control the specular intensity of reflections on a material; the higher the…
I would suggest contacting Autodesk directly for this. I've done this recently to clarify ADN licensing for my company. They have a Live Chat link here: https://checkout.autodesk.com/en-US/indie-cart I also talk to the developers on their Slack; if you can't get answers in the live chat, I can try digging around for a…