- You can be consistent with the indents. - You have a girl, a woman and a lady in your story. Are they all the same person? I guess not. So, if not, I suggest you name at least one of them (preferably the woman) for your readers to understand who’s who. Or 1) make it clear that the girl is a different person than the…
As a gamer you have two choices: 1) yell, scream and write scathing articles about how everything popular sucks. 2) get over yourself, seek out the games you do like and support them. But people are too insecure to have different opinions. We can't stand it when a game is made for someone who isn't us. We can't accept that…
I used to work Tech Support and we did the scotch-tape mouse thing a lot too. The best one of that type was when I changed my boss' keyboard layout to DVORAK. Not only that, but I learned to type a few things in DVORAK so I convinced her that there's something wrong with her, not the computer. This other time I got fired…
So I am back on this finally again. It have been a long time since I touched her, but now after the new year started I started to sketch out some designs and started thinking about her direction, as I got some great initial feedback just on the basic design. From this I did some more sketching and I ended up with this…
The problem with hoods and TA, in my opinion, is that 1) it's very hard to make it look nice from a top down perspective 2) TA has her face covered already and a hood on top of that, plus the hair, might look too busy 3) Hoods make things symmetrical which is worsened in TA's case because of her covered mouth. So from my…
thatanimator: That's some fabulous shooting poses! joarwho: Looks like the you have some weird camera movement going on. For this type of animation It's better to have a still camera if you're looking for crits. heboltz3: Cool idea! Just some suggestions. Is she shooting him in the kneecaps? Either way the zombie could do…
Interesting, apparently wireframes are against photobucket's policy... Odd. Anyway, I finally did some more work on her and she's almost "right" (considering the basis, I don't think she'd ever be truly right). Anyway, I need to figure out what props and such to add to her so she's not boring. Gonna do scavenger goggles…
Grrr.... I like CD's take on TR:Anniversary, but they've taken a gaming icon and turned her into a roughed-up crackwhore. The whole appeal of Lara as a character was that she was impossibly awesome, almost superhuman. Impossibly lucky, impossibly agile, impossibly clever, and impossibly well-stacked. She fought gods and…
I'm not sure I would trust that feedback. It seems like the school might be telling you that in a "Carrianne Howard" sort of way. I guess if you think you're ready go ahead and start applying? I think you have a lot of ground to cover before you're ready. Here is why I think that... The Maid: The hands are very small, and…