Thanks for that! Sorry for the double post, and the late reply. Forgot to check back in for a little while. I unfortunately don't have any work saved. I never got anything I was satisfied with, and just kept restarting and playing around more with the brushes and filters but could never quite get it right. Not too long…
pretty sure eric replied with discussion, didnt ban you discussion doesnt mean agreement also pretty sure i read eric or another mod here before say there is nothing against machine learning, just the illegally obtained datasets
I got everything you said but I don't understand what you mean by post for second round? I'll start creating new models and replace the old ones based on the things you mentioned with the anatomy, background and lighting.
I'm not sure if this is just a Painter problem but I have a piece for a film of a character and because it is for film the there are many uv cuts on the face to get better resolution. There are visible seams where the cuts are that you can see when the camera is up close. When I texture it isn't a problem from the diffuse…
Hey bud! I think you should put some time into learning about composition, specifically focal points and colour. My eye is having trouble figuring out where to focus. What is the path you'd like my eyes to follow on this image? How are you going to make my eyes do that? The colours are clashing. Purple might not be the…
cartoony walks will follow bouncing ball closer than stylized walk, a realistic one will follow bouncing ball even less. I don't think strict adherence to the bouncing ball exercise is a good idea, forget it entirely if necessary. In a walk the person never leaves the ground so I think the bouncing ball analogy is not all…
I love creating fan art I do it all the time sometimes I step outside and try my hardest to make my own stuff but I don't have much imagination for that or don't want to spend 2 months on a piece trying because we loose that drive 1 piece two months for me doesn't pan out as productive. (My opinion) The reasons for my fan…
Hey man, I worked on an alien scene awhile back, here's the thread: http://www.polycount.com/forum/showthread.php?t=65374&highlight=aliens+hallway&page=3 Here's my website where the final product is: http://www.lincoln-hughes.com/Pages/alien_eggs.html Thought those might help a little bit. The hallway looks a little weird…
Hi Barrartist, you've got some interesting content but a lot of work to do. I'll list a few pointers for you. What is your ideal role? A Weapons artist? Look at other similar artists who produce weapons and compare the quality of their work with yours. There's loads of artists out there and you'll need to get the quality…
I know that feeling. I'm kind of newbie myself and this what I have done to get over this feeling. * Get yourselft inspiration or a concept from a concept artist. Concept Art World is a good start to get inspiration. BUT each time you want to replicate a concept art, please advise the artist and get is permission to use is…