@Shyralon Thanks very much, appreciate the feedback. I think in future, I should have my assets in a game environment (UE4, Skyrim etc) as well as marmoset presentations :)
Imagine where RTS games get advanced enough that when you tell your unit to attack some people, shit like that ACTUALLY HAPPENS. Its the FUTURE OF AWSOME!
The arrows will work when i do the update. The stuff on this page will most likely get put on a second page. They are for future use not necesarilly whats ther enow=) thanks though
nice work. For future reference, you've got a sizable amount of wasted space on your maps and could pack them much tighter than that to maximize your texture usage.
Very unusual idea, interesting. I would love to work some day on science/evolution oriented meaningful yet enterntaining game. Its kind of my future goal
Damn man that's awesome do kick ass work for them so this will turn into something realy big and bright for your future and you can get into an internal studio enviroment !!
Hazardous: i know it's all for fun butttt, that gun is way overboard for Shadowrun - it's pretty much near future tech as far as weapons - think Ghost in the Shell or Deus Ex
cool. I was on Konrad and then Emerald and hung with Sol Navy playing mostly Terran. My brother is on Markov now and played with Future Crew for a long run leading them for awhile.
ok now i posted wires AND refs. but still nothing, it really seems that the interest in my models is 0%, so ill refrain from posting future models here
just keep working hard and post cool stuff, i think you didnt mean to sound that cocky, but i would advise to be carefull with words in future job app.