Of course theres been a human element, but they've never been the main attraction. Humans were only there to scurry away in terror or be something the autobots had to go and protect.
milla jovovich or whatever her name is is WAY too skinny to be attractive. if you can see the contents of her stomach through her skin, then they are way too skinny.
Rig \ pose that character, make an awesome illustration with it for your portfolio. Use it for something. Try making characters of the gender you're attracted to. It might give you a boost in effort.
Idea of sphere and mace is nice, but that triangles look strange. All attention attract to triangles. I think you should spend more time to idea of mom mace
It might also be a great idea to show what released content your existing fan base currently enjoys, since that might help you attract the right talent.
I'd say Britain's countryside is the top tourist attraction tbh. ...Why do people get so upset about general discussion happening in the general discussion section?...
Oh hey, speaking of the tricount: http://www.artforcode.org/node/106 I don't know if this is possible, but if you guys add a bounty of your own to this, it will become more attractive to developers!
Ah got it, I misunderstood it. Just out of curiosity what are the games released in last 5 years you find the best in creating composition, which is as informative to the player as it is visual attractive?