Hello, I was working with normal maps and everything was fine. Until I start work in UE4. Where I get strong light seams in UV edges and nothing helps. That's my problem: My pipeline: 1. I do high poly model in ZBrush 2. Do low poly model with Freeform>Draw on: Surface. It wasn't triangulated, I just tried everything to…
Hello everyone, I would like to better understand texel density and how to maintain it in a scene. What blocks me is that I understand how it works, with the various mathematical formulas, even how many times to tile a texture, but then I can’t find a practical reference when I try to maintain texel density for an entire…
sorry guys been a bit sick lately and havnt really been able to check the board. Great to see there are some servers around, i am especially looking forward to UT2k4 onslaught, i havnt played it online but it seems like a great game and i couldnt think of anything better than trying it with some polyfraggin mates. However…
Well - what better on a Sunday than a hungover, spammy cross-post from my DOTA2 thread?!?! it was a loooong slog getting this one done. I was hoping it was going to be done much faster but loads of problems conspired against me on the way - glad to see it finished! Check out the full thing here:…
oh i got a nice gretsch pro jet like this so i wont be needing the guitar pack, but i'm sure for someone just starting the epiphone les paul will be just fine, i played a long time on 100-200 dollar guitars before moving up to better ones, hell the gretsch was only 500 an it plays great. tho with gettin the epiphone i…
Photoshop has tools to correct lens distortion but it can be tricky to use. If you know what type of camera was used (doubt it) it has preset settings if not, then you can fiddle with the settings. Another pitfall of the beauty photo shoot is that they hardly ever take profile shots or perfectly frontal shots. Its normally…
Hey James The reason UE4 only lets you have up to 4 stationary lights in one area is because the shadows are being baked into a distance field shadow map and they only have four channels. That's the reason they only allow four in one area, the big red X that appears over the light when there's more than 4 stationary lights…
Hey all I've just finished writing a new article / tutorial for my website, and I wanted to share it with you. Its mainly aimed at students and developers who might have lost some of their desire to improve, but hopefully everyone can find some inspiration from it. Anyway you can either view it on my website or view it…
should i get a wii or a ps3? i don't have any idea about any of them, only youtube videos. tell me what you think? i think a wii would be a cool choice, but let me know what you think please.
looking good! you should put all updates into single thread that way its easier to follow. I assume the final image the concept. I think you mentioned you will tackle lighting soon, and that is where my major critiques would go. Compared to the concept yours is too dark. It is difficult to see much on both of my monitors.…