What about the rest of Photoshop? May I see that as well? :) One thing to note: please ensure that this is a copy of PS sourced from the Creative Cloud application. Third-party versions of PS may result in incompatibility with the Suite's intended function.
before you ask a question, just make sure it has not been answered before by using the search function time and time again, people start with questions, which are just a search away from being answered, don't be one of them :)
UT99 has the best menu for a PC game ever made, hands down. Elegant, unobtrusive, perfectly functional, no fat, easy to understand. When i saw UT3's menu I almost punched the screen at what they'd done.
https://vimeo.com/69966246 done this today, the trot didnt work as it looked like a total horse :D p.s. sorry steve I still wasn't able to get the embed function to work like you adviced. awesome jumps btw
If you spent 3 hours unwrapping it then surely you know whether or not you actually did! :smile: you can either use the morph uv function in ZB to check if you have uvs. Or GoZ to Max and put an unwrap mod on.
We use these on our workstations - https://www.amazon.com/APC-BE550G-Back-UPS-8-outlet-Uninterruptible/dp/B0019804U8 - they are for graceful shutdowns mostly - you can get about 10-15 minutes. Good price for that function. Batteries are replaceable.
ARe you talking about finding the layer in PS, and doing that, or through the DDO interface. I'm looking to do this with DDO as the layers in PS confuse the hell out of me. Also, there is a copy/paste mask function right there in DDO, but it doesn't seem to work.
Pior: lol. A crazy suggestion. I'd try it if I could get the WrapMode function to work (ZBrush probably isn't a good candidate). I still wonder if any artifacting would be caused by the cylindrical unwrap. Certainly not to be attempted by the faint of heart.
my current hotkey set is a mishmash of lightwave (where I started) and maya, and I've brought some of that (what I can) to max when I use it. Thankfully since they all have similar functionality the keymaps can share a lot.
pretty cool. not sure what the functionality of the buckle is on the helmet, but over all it is good. The samurai helmet is actually an idea from the original concept art bundled with the model (from the workshop page)? I am surprised there aren't any in the dota shop.