https://www.artstation.com/artwork/qJNJE2 The rainy night in the corridor of the Resident Evil Opera House in my fantasy is another huge project. I hope I can complete it smoothly. . . As early as 2021, I made the lobby part. At that time, I basically made assets according to the specifications of UE5. Now I have time to…
Hey! First time taking part of a challenge! Pretty newbie still, but decided on a whim to participate!😄 Started on the blockout tonight, still not done but getting there.
Looking good moustache buddy! ;) At some point I would try to merge the two subtools and work on the transition between the head and the torso. Don't spend too much time working on the parts that will be covered by your armour! :)
Nice, the only crit is that they look too similar, very nice though. For the damaged one you could have broken some of the lights have rust, broken parts and more paint peeling off here and there. Alex
Skins are just intended to be fun. They're not considered to be part of the canonical LoL lore, so you get a lot of stuff that doesn't necessarily fit in thematically but are still entertaining to see/play :)
Flats! The next step for me is separating the different parts of the paintinginto different layers. I tend to do that with flat colors. These colors are more like place holders instead of final color.
Hey guy, I've never textured my 3D models, neither used Photoshop for this purpose. So I wanted to get my hands on the test-version of the Suit and give NDO & DDO a try. Before starting with my project I wanted to ask a question which was not answered in all those tutorials. Maybe I just missed it. When baking the Color-ID…
This is a Bust helmet project i started about a week or two ago. The picture is a viewport grab from 3dsMax, which is new to me since ive eariler only been familiar with Highpoly-lowpoly workflow in Maya So far im only done with the highpoly and just started doing some lowpoly parts and some baking tests. All the colors…
Hey guys ! I would like to present my current project, Hanzo from Overwatch, one of my favorit character ! Still a WIP, I need to refine the pose and start to sculpt some parts of the character. All critics are welcome guys, I hope you'll like this project ! Cheers ! Soft used : Zbrush - 3Ds Max
Hello everyone, I am starting a fangame project similar to the Phoenix Wright Ace Attorney series, set in the afterlife. I am looking for a 3D artist to create the interior of a courtroom for use in Unity. Concept: The courtroom should be structured like those in Phoenix Wright: Ace Attorney but with a haunted house…