Latest: Had a crack at sorting the lighting out a bit, i'm liking it a lot more now but still not quite right. Having trouble getting the balance right between too much ambient light making it not seem like dusk/night and too little to see the detail. Made a mesh with an orangey rain material on for under the street lamps…
I think the dirt ont he sign is too intense, and too splotchy. If it's just been sitting around for a while, without rain or anything, it would have a pretty even coat of dirt: http://www.uniquetextures.com/textures/medium/01559.jpg If it's been beaten up, it'll have dirt, rust and scratches:…
Thanks @heklis Textures are finished, I'm not sure about this oil leakage. Let me know what do you think about it. Blender, Substance Painter, Marmoset, almost 16k triangles. Sketchfab https://sketchfab.com/models/0152053061374f4c856c2fede0eac6ad