I'll keep that in mind, I am not super experienced at making hard surface models but that is a good tip. Is there any good way to create the creases that you could recommend? For this project I used the crease tool in Maya.
I have been hearing rumors of improved snapping functionality in Modo 801 as well as some of the more obscure areas getting a redesign. These are just rumors based off of what some have said on other forums, those who have claimed to have seen a list presented during a private demo. So take it all with a grain of salt.…
Increidble work man! Lovin how well placed is everything, and the deatils on it... Would you mind throwing some numbers about the amount of asets you did create for it? Like vegetation, rock modules... Great, great work! Congratulations!
Great art classes on YouTube. And painting on photoshop is invaluable skill for 3d artist. I think the ease and flexibility of digital painting is great for discovering the joy in creating. Just forget the results for awhile and have fun. Develop broader interest.
Hi! You have a very nice portfolio! Some critiques I have are I would have what you consider to be your best piece as the first one on your artstation. Your crystal sword is nice but in my opinion the maghar orc crest is the best looking one. Are you planning on trying to enter the games industry? if so I would have a lot…
This looks great already, a few minor things, i see what looks like some hard edges on the bottom of the toilet paper dispenser, either go and soften up those edges then re-export or add a few more tri's in there, I doubt it will hurt as your scene looks very low currently. Why is the mirror green? Is it a reflection of…
Woo, I tried it and it's indeed very fast. Started at 11.41pm, everything was up and running at midnight, nice. But I created my own database and update system for my own website so why bother Php and Mysql For Dummies gave me all I needed, I hacked a working system out of the examples in a week of evening efforts. But…
I dont know, i think the importance of high end individual assets can be overstated. I would take a game full of average assets, with a great lighting system, well done posts and consistent art direction over a game with super high quality assets, but shitty lighting system etc. I think its easy to underestimate or take…
I think TSM is referring to extruding edges, this is when you select an edge and then hold the Shift button in 3Ds Max, switch to the move gizmo and then drag the edge out in the desired direction by clicking on it and dragging with your mouse. This is a great way to quickly build your shape, just select an edge then drag…