While personally I don't mind losing progress and in some cases it can make me feel more satisifed after I actually beat a game, there are many ways to make games more challenging without forcing the players to repeat large sections of the game. I think the original Halo:CE actually got this right. It combined both the…
I think the one-time DLC cards are retarded. I already paid $60, so I don't really feel like I should have to enter a code to get what I already paid for. I can understand your concern TGZ. Frankly I think the current game design philosophy is over, and we are in for a major shift in how games are made again. I hope that…
I wouldnt post it unless i wanted to redo it in some time so that i can show progression. The roof is not the only part with problems and the lighting is not very flattering. If it had any complex materials/shaders then maybe i would have posted for that but...
progress has been slow but here is the (hopefully) final render and I can finally move on with this project :# https://www.youtube.com/watch?v=vSke7kVLz4s
Progress on Sol was halted for a little while while I focused on my Photogrammetry project, but I have now returned! With exciting news, too - our early demo for Lone Sol is now available on itch.io! https://nameheregames.itch.io/lone-sol So, here's where we left off! I realised we were off to a great start when I loaded…
Ged: Cheers man :) InProgress: Nah, not entirely in ZB - I built the basic shapes in Max. STEVE: Thanks dude, you surfin now? Took a little break from jouste's character. I'm currently in the process of dealing with some paperwork for a new job, in the meantime - I'm working on some smaller projects to keep me busy. Thanks…
I was unable to find any valuable information on the first link, and upon reviewing the second, it appears that he does not elaborate on his methodology. I believe I have a concept in mind, but I was hoping to observe the process from start to finish.
I've responded - because I choose to believe the OP is asking in good faith. I'll add some extra notes as well. Where I work we are expressly forbidden from using generative AI for any shippable content - this decision was made at the topmost level of management (nobody is arguing with that). This is certainly in part due…
(4/7/21) Hello again Polycount! Just an update on the project so far. Work on the project has slowed down since I recently started a new term of college and have been focusing on my classes, but I am still trying to also put some time aside to keep working on my environment here and there. It can be difficult for me to…
Why make a new Topic for this? It's usually best to keep updating your existing thread, that way people have context. Plus, the people who replied in the last one will be notified by default when you update with a new reply, so you'll get their eyeballs on it too. It's just great to have all the info in one place, if you…