Thanks for your crits and views, people! kaburan; yeah, I'll definately keep that arm in mind for the final design. Some more thumbs. I kinda like the 'capsule' on A because the shape reminds me of one of those russian fur hats.
Y'know, 90% of that was in my paintover Anyway, everything looks to line up about right except the back. Grab some ref images of people, not just muscle charts, with really well defined musculature on their backs. Should help out a lot.
Yeah not a bad film. There were a lot of areas where it could have been better defined (some vague suggestion as to how Loginus' Lance wound up where it was found would be a good start), but it was still an enjoyable bit of Hollywood fair.
A specular map to define shiny bullets and non-shiny gaps between them, not to mention interesting wear and tear on the case itself, both in the diffuse and specular, is really needed. You have absolutely nothing going on on the surface of the box - surely this is a wip?
man turned out really nice, depending on what you're aiming for i'd like to see the chin defined a little more with shading since you painted in some shading on her torso. Awesome though, really like the texturing on the cargos!
Mood paintings and maybe some early reference and studies of the main story characters. Nothing very defined, obviously. Just general art pieces that give everyone a sense of direction. Anything from original artwork to reference photos of particular areas.
I couldnt get any layer support in ghost painter... it would always show white when there was transparency on a layer.. making working in more than one layer pointless.. If there is a way around that I might definately start using it again.
you're not wrong re: a blanket ban being the only effective one but where does the line lie? AI art is a form of procedural art which you can't ban because everything we do round here is procedural to some extent - and it's not straightforward to define where proceduralism becomes AI because the only real difference is the…
excellent inspirational reference to work from. i think your execution is rather good. one thing that may step your texturing beyond an automated process is thinking about how the relationships of parts of an object and its uses in its environment will define the markings it collects over time.
"Terrible time to get a loan". Lol what? Interest rates are at historically low levels, atleast in the US. No idea about the Netherlands though. Edit:, looks like the "lending rate" in the Netherlands is about 2%, which is crazy low, even lower than the us at about 3.5%. This is bad if you're a banker, but wonderful if…