@Brian "Panda" Choi Yes they are massively fun to do at bars, I actually had started a night at a bar where we would do them and then slip them back into the napkin racks. @bigdeku @TudorMorris Yes you essentially just make a poly group at the end and spilt it off and then export it out to send to the next person in line.…
I know it's too late too go back now but I thought I would just make some comments so you can take that into consideration the next time you do an asset. You need to watch your edges more in your high poly. Some of those edges were far too tight compared to others. Tighter edges make sense for the sights area, but you…
Great stuff. My critique on kaneda is that he has a pretty European looking head structure, at the moment. His eyes are really the only thing selling him as asian. There's actually a large amount of difference between east asian and western head shapes. I find that a lot of it comes from the brow and cheekbones. Eastern…
[SORRY, THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. MULTIPLE EMBEDS. PLEASE READ THE FIRST POST] https://us.v-cdn.net/5021068/uploads/editor/3f/tp7jvwon2710.jpg"> model Thread: http://polycount.com/discussion/195251/wip-panzer-ii#latest
Thanks Simon! Callesw: I used Tpose master to pose her in Zbrush. Basically it creates a low subdiv cage for you to pose. I mask and rotate limbs, use the smooth brush and work out any kinks etc. Its quite an archaic way of posing a character tbh, but i like it. Once you've got something you like, you can click to send…
[ame=" https://www.youtube.com/watch?v=7um2uGwSG0M"]TPR - A Melancholy Tribute To Final Fantasy IX (2012) Full Album - YouTube[/ame] [ame="https://www.youtube.com/watch?v=KsAHfrBr_4c"]Final Heaven: A Melancholy Tribute to Final Fantasy VII (2013) Full Album - YouTube[/ame] [ame="…
Why would TTZ lose to TPP? if one of those terran ends up getting ghosts you can quite easily deal with a 4 gate push... hell, one of my 3v3 teams is that and we are 17-9 at the moment - if anything we lose to cheesy allins more than getting outplayed at 8-9mins.
Thanks ScudzAlmighty:) Each were a seperate subtool or created created in it's own file. Then I would tpose the mesh and bring in the base or items in a their low form to pose the item. Delete the low form before bringing the tpose mesh back into the hipoly version. Then in one final file merge all together, and sculpt…