🪑 A model of Dublin Chair with 2 artificial leather textures. The Dublin Chair is a distinguished tub chair with hints of art deco influence. 💺 🎨This realistic model is 10k tris and has PBR materials with 4k textures. It's made for unity HDRP.😁This is my first model on Unity3d Asset store and it's 100% free!…
Hi Okt, here is a function doing the job. Works with Editable Poly and Mesh. Gets an object and an array of Point3 and clones the source to specified positions, then attaches them to the source. You may want to look to this thread discussing how to speed up attachment of a large number of objects. function cloneNodesToPos…
This 100% Also a quoted excerpt grabbed from a defunct vfx community I was a member of some years ago which had struck a chord that was definitely pertinent then as now, why artists should learn these traditional artistic tenets: And Anatomy for Artists Authored by Scott Eaton
Just wondering if anyone has a favorite setting out there for favorite pens and pencil tools out there for Painter. Me Blender Grainy Water opacity 80 grain 80 resat 0 bleed 100 jitter 0 change another to op 100 grain 15 resat 49 bleed 49 jitter 0 Pens Scratchboard tool (personally I use this for a pencil as it is much…
Not sure about frequency in 1.8, but they can be pretty difficult to find. I basically flew around looking and every 100 or so coordinates dig down using that transparent stone texture. Might be easier to make grass and sand also transparent so you can just fly around. But yea, I think in that map I found 6 villages before…
i understand the direction you are heading, i just don't see an issue. because in what way was limiting a character to 10k polies a better experience? You could also just see it as part of the challenge, pretty much like using 4k textures. If you don't have Photoshop okay well not every challenge is for everyone - thats…
I'm not really qualified to judge color grading or compositing so I can't really help you with quality of the 2d work. As far as the 3d works I mentioned, they're just not that great. Maybe its more about presentation/rendering, but they look like assets I could buy for much less than it would cost to hire you to make…
Hi everybody!! I made this material a while ago but i want to share it with all of you to may help if anyone is struggling as i was when doing it. Hope you like it!! . . . So... First of all, what you have to make sure before starting losing your mind with lots and lots of nodes inside Designer is to visualize the material…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
it comes down to time saving imo. Why model the same tables, chairs etc, loosing production time that could be better used for other assets\optimization, when theres a pack that fits the art direction and is well made ? Why model the same rocks\cliffs you see everywhere from scratch ? If you have time\budget then go for it…