cool bear claws! My only crit would be to add some variation in props on the shoulder, arms and kneee. Instead of recycling the same button. nice stuff!
Thanks for dropping by Nick and for the advice. I softened the edges a good bit, hopefully not too much? Slowly progressing. I'm ready to button this foot up and move on.
In unity, did you set your normal mp to actually be a normal map instead of a standard texture? If not there's a 'fix now' button in the material to make this super quick
After installing (CS6) it says "The command is currently not available" for almost all buttons I click in the panel. Is there anything I need to do before running these actions?
It's where the vertices really are. You're just previewing in dynamic subdiv mode. You want the divide button in the section at the top if you really want to subdivide the mesh.
try the Reconstruct subdiv button under the Geometry tab.. Or turn on dynamesh, make the scale lower than 1.0, resolution at 64 and swipe the screen to have it calculate.