So Ive been creating too many creatures and stuff recently, I've decided to create a human for my portfolio for variation. Ive started some of the sculpting but need to make him more interesting, but still an average male. He is not going to be a super hero or anything a like, just a guy. Anyway here is a paint over please…
I have been workin on a few concepts for a massive highly detailed project as of the past week. This is my fav concept for the helm. Its been concept sculpted in zbrush so far and I will do all the details and make the final form in Maya. Anyhow what you guys think?
Hi guys, Iv'e been trying another photoshop pic and have a problem. I wanted an orange and blue highlight in the eyes of a deep sea fish, but when I turn the background layer visibility on, it obscures the orange but not the blue despite being 'behind' it. I'm probably making an elementary mistake here, but if someone…
Hello. I would like to share with you my latest artwork I done :) It's nased on Jose Olmos concept I found here https://k60.kn3.net/taringa/1/E/5/4/D/F/DonpijoteDelasan/98F.jpg. Any C&C very welcomed ;) For more screenshot feel welcomed to visit my art-station profile https://www.artstation.com/artwork/EVa3b2. Cheers!
Hi, this is a character I'm working on for a university project. I'm going for a sort of realistic/stylish meld, which is why I've gone for more muscle definition. I'm new to XSI so this has been good for getting me used to the hotkeys and workflow so far. I'd appreciate any comments/constructive crits Now if only I could…
My most recent study inspired by the sculptor Boularis. Ive never really sculpted a bust before and this is my first real attempt at it. I faced much trial and error trying to figure out how to achieve proportion as well as nailing likeness. Tips, Critique, and comments are welcome. Thank you all!
Love this fish barrel - everything's really vibrant, and the fish look yummay :D Since you will never see more than half of the barrel at once, you can definitely mirror the barrel sides which would allow you to scale everything up a bit. With the extra space, I think it would be pretty cool to see you model out a fish so…
So here is the Goku i am working on. I wanted to go for a different style to the anime, something a bit more realistic but still cartoonish. Anatomy will be getting a bit more love then clothing. What do you all think?
The Pet Store Introduction Hi, here I am creating my project titled The Pet Store, which is game based off of motor skills, and providing a kooky environmental twist. This game has been well plotted out, and filled with rhythm of my debt to this industry. Goals * Faster modeling * Rendering properly * Impressive…
Hey everyone. I'm getting somewhat close to finishing the high poly for this shotgun I'm working on. Got permission to use this concept by a guy named Justin Lee: http://cghub.com/images/view/388070/ I guess its kinda got a sci fi feel to it, but not really. Really likle his designs. I'll probably end up modeling a few…