Hi, I'm having trouble reproducing that issue here. It would be really helpful if you could answer a couple of questions. Is it only Irradiance that wont save to that directory (do radiance and spec save ok)? Is it possible to save to another location, such as your documents folder or something other than the root? Are all…
Try this: Click the Import tab. Select the Load button (...) Navigate (or copy/paste the directory into 3DO's address bar) to the folder where the model you'd like to work with is located Check the mesh group name (e.g. a model with a mesh named Object001) and name your *.PSD from BaseMaterial [Normal].PSD to MeshGroupName…
Some tips Type togglehud in console to remove the hud. then scroll away the linkgun. Tiledshot 4 to take a bigger screencap that you later can resize to get a aa effect. the file goes to your udk folder, ex C\UDK\UDK-2010-05\UDKGame\ScreenShots. Fov 80, fov 100, fov 110 to change the field of view. Type ghost or fly to get…
Easily solved - use NTFS junctions and this program: http://schinagl.priv.at/nt/hardlinkshellext/hardlinkshellext.html 1) copy game directory from steam somewhere else 2) right click on copied directory, choose "pick link source" 3) back in the steam folder right click on some empty space, choose "drop as junction" voila,…
It works in 2011, you just install the 2010 version and point it to the 2011 3dsmax folder. I'm not really sure if or how PuppetShop uses muscle I've never run into that feature and I've used it quite a bit. Unless he's talking about using another lumonix product? They do have some kind of muscle simulation plug-in but its…
First off, really awesome art in your portfolio. I've had images from Of Orcs and Men in my inspiration folder for a while now :) In terms of the website, maybe lose the text on the front page that says you can contact you here and see your blog here. That info is already standing out in your header. Also a pet peeve of…
Thanks for the advice guys, I took it into account and toned down the shafts. Today, I added some ring binders and made some adjustments to the meshes, particularly the dividers as the end tables weren't long enough. The ring binders share a texture with the folders, as I'm trying to cut down on files by combining textures…
Finally, i've figured out, what was wrong. None of your advises helped. I tried to delete preferences inside photoshop and either a .psp file in the folder. Tried to increase memory space, but this changed nothing. By the way scratch space was a bit over 200 gb. i tried to find some settings inside 3do or ddo, and found a…
I'm not sure how far you are trying to take this in 3ds max but the topology looks more than sufficient for sculpting (assuming its pure quad topo). Unless you are working with a very specific polygon limit (like super low), there is no real reason to go very far in a 3d package like maya or max, unless of course its a…
My big beef with this last piece of yours is that there is no clear focus. Is it the broken bridge, the rock structure with a face, the cloud swirl, or even the tiny figure at the bottom? They are all built up to the same level of finish resulting in each of them fighting for attention (aside from the dude, he's just…